
01 · Founders & early-stage products
The version that finds out whether anyone wants it
- The problem
- A clear idea, a limited budget, and a powerful temptation to build the full imagined product. Every month spent building before anybody pays is a month in which nothing is learned and the runway gets shorter.
- What we build
- A deliberately narrow first release (one workflow, real accounts, real billing), built on foundations that will not need replacing, and shipped to real users in weeks rather than quarters.
- What changes
- Evidence instead of opinion. What gets built next is decided by what customers actually do, and the budget that would have gone into guessing goes into the parts that worked.


